[−][src]Crate ron
RON is a simple config format which looks similar to Rust syntax.
Features
- Data types
- Structs, typename optional
- Tuples
- Enums
- Lists
- Maps
- Units (
()
) - Optionals
- Primitives: booleans, numbers, string, char
- Allows nested layout (similar to JSON)
- Supports comments
- Trailing commas
- Pretty serialization
Syntax example
ⓘThis example is not tested
Game( title: "Hello, RON!", level: Level( // We could just leave the `Level` out buildings: [ ( size: (10, 20), color: Yellow, // This as an enum variant owner: None, ), ( size: (20, 25), color: Custom(0.1, 0.8, 1.0), owner: Some("guy"), ), ], characters: { "guy": ( friendly: true, ), }, ), )
Usage
Just add it to your Cargo.toml
:
[dependencies]
ron = "*"
Serializing / Deserializing is as simple as calling to_string
/ from_str
.
Re-exports
pub use crate::value::Value; |
Modules
de | |
ser | |
value | Value module. |